YIRL
engines
- PHP 5.3 support
- Basic support for webassemby (but lack half the engine
features)
- Improve Game API:
- add
trySetInt
- add
ygInitWidgetModule
- add
ywidAddSubTypeNF
- add
ygAssert
(an assert that trace though scripting
engines)
- add
ygDgbAbort
- add
ygLoadScript2
(call script using an int, which is
easier to use inside scripts)
- add
ygScriptCall
- Improve script API:
- Improve entity API:
- add
yecpy
- add
yeGetRandomElem
(get a random elem from an
array)
- Improve Size/Pos api:
- add
ywPosAddXYAbsMax
and
ywPosAddXYAbsMaxXY
- Improve Utils API:
- improve condition API
- ‘=’ now compart any type of entities
- add
!exist
- improve widget API:
- improve canvas widget API:
- add
ywCanvasCacheBicolorImg
- improve text-screen widget API:
- Support ascii color in text (using modifier like
\u001b[31m
for red)
- improve Menu widget API:
- add
ywMenuNbEntrie
- add
ywMenuGetCurSliderSlide
- improve Map widget API:
- add ywMapReset
- add
map-pixels
element (enable to draw map element
froma pixiel description in code)
- add
cam-getter
which allow to automatically store some
elements by id under the cam
- add
ywMapIdAt
- add
cam-threshold
element
- add
cam-pointer
so cam automatically follow a pos
- add
ywMapCamPointedCase
- add
ywMapCamPointedContainId
- add
YMAP_DRAW_REPLACE_FIRST
flag for
ywMapDrawSegment
- build system:
- can now compile YIRL without some stuff (tcc, s7, sdl-sound)
- when serealize to json, we now use pretty print
- enable creating of modules that are alias from another module
- remove glib usage in the engine
- add yirl-completion.bash
main modules
- Add a loading bar module
- asteroid-shooter:
- create a new mode, so it can now handle different kind of games
- rename
asteroid-shooter
to shooter
and
create asteroid-shooter
as an alias of
shooter
- lpcs: add quad-skate feet wear
- jrpg-fight:
- add some japanese text (アタク) when you attack
- cleaner menu (with some marging between menues)
- add semi transparent box under text so it’s more readable
- change the way combots bar work, which mow use characters stats and
weapons stats
- dead animation
- better timing for animation
- rotate a little characters when they are hit
- the module is still crap
other stuff
Sukeban
- The game now have a chapter 2, and 3, but both are mostly empty
- you can finish the game/story… the game have an end :)
- mom have an AI, and is less often at home durring 2 and 3rd
chapter.
- improve tactical-fight:
- enemies check AP before they can attack
- attack are now base on charatcer stats, instead of hard-coded
number
- add a questline to madao, where you look for his sunglass.
- add quad-skate
- there’s a grumpy and shy trait, that can influence some
dialogues
- add town center, but it’s vn-screen, now a real place to walk
around
- add 2 places, where you can meets other gangs. (the local place, and
the fort of the braves)
- add 2 other schools (nyuniversity and central school).
- if you have the stats, you can ask, about nyuniversity history,
which start a Rogue-like, and can give XP, if completed
- some non-random character, can now fallback on random students
dialogues when at school
- you can now do the first mission of the students protection
club
- there’s now a dressup menu, where you can also change your
hair-style
- there’s a lot more news on TV
- news on TV, is now day-random, and so change every day, instead of
every time you start the dialogue
- there’s now a lot more of anime on TV
- fight-pit now have a new set of enemies you can fight
- you can now give money to homeles, which reward by increasing some
stats
- there’s now more name for students generations
- add whellball statdiums
- add an underground that link to an hiden house. that serve as base
for the mysticall club go-under.
- add some syndicalist (in the WUt building), that can talk about
syndicalist stuff
- you can dream of killing zombies, after some quest line. (it give a
few XP)
- you can work as bartender
- stuff happen when in school, you can talk to other students durring
lessons, or just slack off.
- remove the old broken combots systems, and use standard stats
instead
- if jackobe is you ally, you can ask him to leave, so you can play
Asc II
- vn-scenes dock now have a text-background
- add LGPL in the code
Other